The Big GameDev AMA Series

Moleman 4 proudly presents the Big GameDev AMA Series where you can ask renowned game developers anything online.
Ask the man who launched Tomb Raider in ’96 or the man who designed Disney’s Aladdin and worked on the mobile versions of Plants vs. Zombies, or the man who designed Total Annihilation, Dungeon Siege and Supreme Commander. Or the man who got SEGA to spend millions on advertising one of their games, or a producer who has successfully shipped to market over 70 titles.

Season 1 – Meet the developers

July 3rd, 2018 – 10am (PDT)

I’m Chris Taylor, lead designer of games like Total Annihilation, Dungeon Siege, Supreme Commander, founder of Gas Powered Games and former general manager of Wargaming Seattle.

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July 12th, 2018 – 10am (PDT)

I’m David Bishop, I’ve worked as a producer or designer on games like Bombuzal, Dune, The 7th Guest, Disney’s Aladdin, Jungle Book, Cool Spot and the mobile versions of Plants vs. Zombies, Peggle and Bejeweled.

Learn more

July 9th, 2018 – 10am (PDT)

I’m Dominic Wheatley, founder of Domark Software (later changed name to Eidos plc). I set up Eidos US office in San Mateo. Launched Tomb Raider at E3 in LA in ’96 when CEO of Eidos Interactive.

Learn more

June 27th, 2018 – 10am (PDT)

I’m László Szenttornyai, game designer and project manager of games like Ecco the Dolphin, former technical director at Appaloosa Interactive. I got SEGA to spend millions on advertising one of our games.

Learn more

Sept. 1st, 2018 – 10am (PDT)

Jon Hare

With 30 years of experience Jon Hare is one of Europe’s best known creative directors and game designers with over 10 international number one games to his name, including “Sensible World of Soccer”.

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June 23rd, 2018 – 10am (PDT)

I’m Steven Sargent, aka Sarge, a producer with over 25 years of experience building and directing talented teams to deliver world class entertainment products. I’ve successfully shipped to market over 70 titles.

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What is this all about?

„Basically, is a place to interview people, but in a new way. The interviewee begins the process by starting a post, describing who they are and what they do. Then, commenters leave questions and can vote on other questions according to which they would like to see answered. The interviewee then goes through and responds to any questions that he/she would like, and in any way that he/she prefers.“

So this is your chance to ask renowned game developers anything in a Reddit IAmA thread. Register for free at, check the schedule on this page and when one of the developers is online click on the link to their post and start asking. We open the threads 10 mins before the actual person starts answering. Each developer will be answering questions for about an hour.

Schedule of the AMA series

Don’t miss the chance to ask the developers! Sign up to our newsletter and we’ll send you a reminder before each session.

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Many of the developers participating in the GameDev AMA Series talk about little-known stories of video game history in Moleman 4 – Longplay. It is a uniquely presented documentary recommended by renowned game developers and screened at the biggest video game events of the world like Game Developers Conference in the US and Gamescom in the EU. Smuggled computers, surprised Commodore, outfoxed Nintendo, tricked SEGA, revolutionary game engines, groundbreaking ideas. A games software outfit that dodged the limelight and led the world from behind the Iron Curtain.

Support the indie filmmakers and buy the film with several hours of extra content at a discount.

Vimeo on Demand

Delux Edition: 30% OFF: $12.99 $8.99

from $125

Win a C64 and several original games signed by game developers David Bishop, Ian Livingstone, Dominic Wheatley, Robert Stein and other renowned developers, and get the chance to appear in the next Moleman documentary.

Click here for more info